About This Game Long ago, Chaos and Discord ruled the land. Only the creation of the Relics by The Ancients brought Peace and Balance. Slowly but surely the world recovered from this era of Strife. But Evil is never truly defeated, and soon chaos will return to the lands and destroy the balance of the world. Only you, a young woman named Hairo, can save it. By using your special ability to shift between dimension you will combat the evil that is tearing the world apart.WORLD SPLIT IN TWO - You are Hairo, a young adventurous woman who gains the ability to shift between dimensions. GO WITH THE FLOW - Run on walls, dash over chasms and fly through the air. A NEW ADVENTURE AWAITS - Travel through 13 levels located in grass-covered hills, snow-covered mountains and ancient ruins. HUNT FOR SECRETS AND TREASURE - Explore every nook and cranny of the world and find all the secrets. DEFEAT EVIL - Features fast-paced boss battles to defeat the evil force that has torn the world apart. BE THE FASTEST - Get the High-score in the Time Trial Mode. 6d5b4406ea Title: Rising IslandsGenre: Adventure, IndieDeveloper:Lone Hero StudiosPublisher:SOEDESCO PublishingRelease Date: 2 Aug, 2016 Rising Islands Full Crack [Xforce] I will definately give creds for a cool 3D Platformer game but the controls in this game are clumsy. I loved the artworks and the enviroment of the game, it was interesting and all that but I don't seem how this game really is that great. It's a bit short for 10 dollars. I have 2 hours gametime and I finished the game just so I could unlock all of the Achievements. Unfortonately I can't refund. Main reason why I dislike the game is because the controls are clumsy and the camera is awkward aswell.. This is the worst game ever. Dont even think about buy this sh*t.. I went into this game a bit hesistant since it currently has a mixed rating on steam. I enjoy 3d platformers and good 3d platformers are really hard to come by so I figured I would give it a shot when it went on sale, I'm really glad I did. This game is not a collectathon style 3d platformer like so many games in the genre are, despite the fact that it is 3d, the levels themselves are very linear, there is virtually no exploring other than running to a random corner to find hidden gems which don't do anything other than unlock an achievement. In my opinion this is a good thing, and rather than focus on exploring every nook and cranny, the gameplay is solely focused on solid platforming.Platforming in this game is a lot of fun, the controls are simple and responsive and the camera is surprisingly good for such a low budget title, and it will rarely get in the way. Your main character can switch between red and blue, when you are red, then you have access to various red pathways(walls you can climb on, rails you can grind on, platforms to jump on etc) but you will also be susceptible to red hazards such as landmines, gears, and electrical fields, while you will be safe from blue hazards but unable to access blue pathways. With a touch of a button, the world is reversed. Platforming involves some fairly tricky sections where you are forced to quickly switch colors as you jump through and around red and blue environments. The platforming is fast, a ton of fun, and it feels really satisfying to traverse the environment. The challenge level in this game is just right, you will die, but you will rarely get frustrated, checkpoints are everywhere, and every time you complete a tricky section you will hit a checkpoint so you almost never need to redo a part that may have frustrated you. The game is on the short side, 13 levels which took me about an hour and a half to beat which is not bad but if you feel like that is too low playtime for $10 then wait for a sale. I have seen many reviews criticize the story, and I have to say that is probably the dumbest criticism ever levied against a game like this. Yes, the story is nonsense, but it does not get in the way, and this is a 3d platofrmer, they virtually always have a throwaway story, why should a game of this budget get held to a higher standard then the greatest 3d platformers ever made(yes, Mario, I'm looking at you).Overall, rising islands is a great game and is well worth your time if you enjoy platformers, wait for a sale if you feel like $10 is too much for a short game but definitely do not overlook this game.. A fun, fluid Platform game. I tried it at an event, and bought it on the spot I liked it so much.The game is based around a simple mechanic - shifting between two different colour dimensions, red and blue. You can only interact - for better or worse - with anything in the same dimension as you. This means you can make floors dissappear, create paths to run along, or dodge an explosion by shifting between the two.Built on top of this is a parkour platformer, with fluid, intuative controls, and a wonderful "Lost World" asthetic.about the only minor issue is the automatic camera doesn't always follow you, but easially fixed with full manual camera control always availiable on the second stick. Controller is highly recommended for this gamePerfect if you liked the time trials in mirror's edge, the polarising mechanic in Ikaruga or pretty much any part of CloudBuilt. Great for SpeedRunners.. This is one of those games whose trailers look a lot more appealing than the game itself actually is. What is present has some care put into it, and has a good concept overall, however the execution is pretty bare bones. When similar titles i.e. any Prince of Persia cost a similar amount and are made with more polish (such as character models, or music -the same music track repeats often in this game-) it's hard to recommend this. If you look at the trailers for the game closely, there is very limited actual gameplay shown, I think this is because the lack of polish would begin to show relatively quickly. While you're running along and flowing with the levels is fine enough, but the concept of "shifting dimensions" similar to the game Outland or Ikaruga begins to wear thin early. Simple cutscene animations attempt to weave an intricate storyline, however their bland presentation fails to invest the player toward much. The game feels like it's still in early access in many ways, from the bland UI to the poor translation, it feels almost as if it were developed on a limited budget for ios. Some may find it enjoyable but I found myself with immediate buyer's remorse after actually playing it for a bit opposed to the expectations the trailers had crafted.. Quite enjoyable while perhaps a bit short if you don't like time trials. There were some graphical glitches and a couple of areas where you can get stuck but mostly it didn't matter much. Some parts are a lot harder than others but overall a nice game, and if you like Time Trial you can probably get a few more hours from it.. Really nice Baseline Idea of Gameplay, absolutely poor execution.-> the camera is randomly spinning wildly, or completely bugging into objects (even in cutscenes)-> half the Dash Jumps go randomly in a completely ridiculous Direction-> the graphics are ridiculously low in comparison to for example the main character. I honestly say that I tried to enjoy this game. It seems like a fun game but there are a few issues that cause me to not want to play any more than past the 3rd level. Keep in mind i used KB\/M for my experience.-Bugs. One specific one I've noticed is in level selection. You go in, can't select your level, exit out, go back in and can select it again. Easy bug to go around, not a big deal but on top of other things it's quite annoying.-Incorrect tutorial prompts. One specifically that tells you to use Shift+Space to wallrun, coming from Cloudbuilt, that makes sense. In reality to wallrun all you have to do is have shift held when near a wall. If you try to press space when around a wall, you'll immediately jump off, caused quite a few unnecessary deaths. Admitidly so, it is partly my fault for not fixing my habits, but the game tells you how to do an integral part of the game incorrectly.-Camera. The camera work is absolutely terrible. For the three levels I did play, it felt like I was constantly fighting the camera to see where i wanted to look. I even changed my mouse's settings for max DPI and it still felt like the camera was constantly trying to snap back to where I wasn't trying to look. It's hard to explain, but it felt like it kept pushing back towards the MC's line of sight. With lots of corners and trying to move fast, fighting with the camera isn't something I want to have to do.-Respawn. I have three points with this one, the first is that there is no quick respawn. You have to wait for the whole scene for the MC to die, even if you know you've missed a jump, you don't have a button to just respawn. The second is that there is no key locking while respawning, after the screen turns dark you can move from the respawn point, changing the camera angle, and changing from red to blue or vice versa. Lastly you keep the same camera angle that you had when you died. If you took a 90 degree turn before you died because there was a corner before the next checkpoint, you respawn facing a wall or a cliff, if you missed your jump and tried to salvage it because theres no quick respawn and you end up dying facing the wrong way, you start facing backwards. Minor complaint, but on top of fighting with the camera, it's quite annoying to come back like that.. Quite enjoyable while perhaps a bit short if you don't like time trials. There were some graphical glitches and a couple of areas where you can get stuck but mostly it didn't matter much. Some parts are a lot harder than others but overall a nice game, and if you like Time Trial you can probably get a few more hours from it.. I went into this game a bit hesistant since it currently has a mixed rating on steam. I enjoy 3d platformers and good 3d platformers are really hard to come by so I figured I would give it a shot when it went on sale, I'm really glad I did. This game is not a collectathon style 3d platformer like so many games in the genre are, despite the fact that it is 3d, the levels themselves are very linear, there is virtually no exploring other than running to a random corner to find hidden gems which don't do anything other than unlock an achievement. In my opinion this is a good thing, and rather than focus on exploring every nook and cranny, the gameplay is solely focused on solid platforming.Platforming in this game is a lot of fun, the controls are simple and responsive and the camera is surprisingly good for such a low budget title, and it will rarely get in the way. Your main character can switch between red and blue, when you are red, then you have access to various red pathways(walls you can climb on, rails you can grind on, platforms to jump on etc) but you will also be susceptible to red hazards such as landmines, gears, and electrical fields, while you will be safe from blue hazards but unable to access blue pathways. With a touch of a button, the world is reversed. Platforming involves some fairly tricky sections where you are forced to quickly switch colors as you jump through and around red and blue environments. The platforming is fast, a ton of fun, and it feels really satisfying to traverse the environment. The challenge level in this game is just right, you will die, but you will rarely get frustrated, checkpoints are everywhere, and every time you complete a tricky section you will hit a checkpoint so you almost never need to redo a part that may have frustrated you. The game is on the short side, 13 levels which took me about an hour and a half to beat which is not bad but if you feel like that is too low playtime for $10 then wait for a sale. I have seen many reviews criticize the story, and I have to say that is probably the dumbest criticism ever levied against a game like this. Yes, the story is nonsense, but it does not get in the way, and this is a 3d platofrmer, they virtually always have a throwaway story, why should a game of this budget get held to a higher standard then the greatest 3d platformers ever made(yes, Mario, I'm looking at you).Overall, rising islands is a great game and is well worth your time if you enjoy platformers, wait for a sale if you feel like $10 is too much for a short game but definitely do not overlook this game.
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